Some builds opt to use their other Arcana and gear mainly to supplement for the Basic Arcana, maximizing its effectiveness by boosting its DPS, using it to trigger additional effects, and drawing and keeping enemies within the area of the Basic Arcana.ĭash Arcana allow you to cross distances quickly, dodging attacks and crossing pits. If you're not sure what else to do or your other Arcana are on cooldown, it's probably a good idea to use your Basic Arcana. You can choose one of each for your starting hand.īasic Arcana are fast, fairly low damage Arcana. There are four different of Arcana: Basic, Dash, Standard, and Signature. More than half of them are signatures, a much larger proportion than with the other elements. In gameplay, they are always treated as enhanced. Due to their rarity, details of their effects remain a mystery at the time of the museum exhibit. The head of the Magical Council is the only known person capable of crafting chaos arcana, and they are only given out as awards for completing the trials. Few wizards are capable of using them, and even fewer can create them. Freiya takes less damage from water).Įlemental attacks deal -20% damage to targets of the same elemental type, +20% damage to targets that are weak to that element, and -10% damage to targets that are strong to that element.Ĭhaos arcana are an extremely rare and powerful type of arcana. Or for simplicity: Fire > Air > Earth > Lightning > Water > Fire, each element being weak to the one on its left, and vice versa.Įlemental enemies are also strong against their own elements (e.g. An element deals more damage to and takes less damage from its strength, and the reverse for its weakness. Each arcana is associated with an element Fire, Water, Earth, Air, or Lightning, each of which has its own properties, strengths, and weaknesses.
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